Dear Passengers game cockpit view facing a chaotic flock of birds mid-flight

FLIGHT DP-2026 · CABIN CREW WANTED · UPDATED JULY 31, 2026

Dear Passengers Game: Survive the Flight

The Dear Passengers game turns the world's worst airline into a first-person co-op playground. Fly the plane, serve the cabin, accept questionable cargo, and keep a routine trip from becoming a physics-powered disaster.

Dear Passengers is planned for 2026. Wishlisting alerts you the moment FLEXUS posts release news.

RELEASE WINDOW
2026
CONFIRMED PLATFORM
PC · STEAM
PLAY MODES
SOLO · ONLINE CO-OP
DEVELOPER
FLEXUS · KYIV

00 · YOUR ROUTE MAP

Dear Passengers guides on this site

Three briefing desks cover the Dear Passengers game end to end. Each one owns a single question and links down to its detail pages.

LIVE · DEPARTURES BOARD

Latest Dear Passengers news

Major FLEXUS announcements, official videos, and selected press coverage, newest first. Last checked July 31, 2026.

DP-2026 INFORMATION BOARDLIVE
  • OFFICIAL VIDEO

    Dear Passengers closes in on 2,000,000 Steam wishlists

    FLEXUS released the 37-second “Another Friendslop Game” teaser and said Dear Passengers was close to two million wishlists. The milestone has not yet been announced as reached.

    Watch the official teaser ↗
  • Dear Passengers game crew celebrating 1,500,000 Steam wishlists outside an airport terminal
    Official announcement artwork © FLEXUS
    OFFICIAL

    Dear Passengers celebrates 1,500,000 Steam wishlists

    FLEXUS says the team is working every day on more game mechanics, unexpected events, suspicious luggage, and additional passengers who should never be allowed near an airplane.

    Read the Steam announcement ↗
  • OFFICIAL

    Dear Passengers passes 1,000,000 wishlists and enters Steam's Top 25

    FLEXUS confirmed Dear Passengers reached one million wishlists and the Top 25 most wishlisted games on Steam within two days of its reveal — with, in the studio's words, no marketing, no paid creators and no ads.

    Steam announcement ↗
  • OFFICIAL

    700,000 passengers boarded in the first 36 hours

    The studio reported 700,000 wishlists in 36 hours and called Dear Passengers the most talked-about game in the world during its announcement week. Trade coverage had already logged more than 500,000 within hours of the reveal.

    Steam announcement ↗
  • REVEAL

    FLEXUS announces Dear Passengers with a 1:58 trailer

    The Kyiv studio revealed the Dear Passengers game and opened its Steam page the same day. The Game Awards account reshared the trailer, and the clip spread through Instagram in several languages.

    Read the full announcement timeline →

Open the announcement desk →

01 · YOUR PRE-FLIGHT BRIEFING

What kind of game is Dear Passengers?

The Dear Passengers game is an action-adventure built around teamwork, bad decisions, and slapstick physics. Steam sums it up bluntly: play in co-op as the crew of the world's worst airline, where the plane is falling apart, the cargo is illegal, and passenger safety barely makes the list. One crew member can stay in the cockpit while the rest work inside the aircraft. The job sounds simple — deliver passengers and cargo to their destination. The trouble is that the plane is unreliable, the customers are demanding, and the most profitable manifest may also be the most dangerous.

That setup makes Dear Passengers less like a serious flight simulator and more like a shared crisis generator. You still have responsibilities — pilot, serve, secure, repair, react — but loose objects, air pockets, weather, and unruly travellers turn those responsibilities into comedy. Steam lists single-player alongside online co-op, so a lone employee can clock in too, although FLEXUS has not explained how solo role switching works. Our Dear Passengers gameplay guide breaks each system down, and the crew roles guide covers who should do what.

New here? Start with the Dear Passengers guide for the whole shift in order, or jump to the frequently asked questions if you only need one answer.

02 · A FLIGHT IN FIVE DECISIONS

The Dear Passengers gameplay loop

The official description gives the ingredients. This route map shows how those systems fit into one readable shift.

  1. 01

    Build the manifest

    Before takeoff, Dear Passengers asks the crew to choose who and what comes aboard. Safer choices should make the cabin easier to manage; risky passengers and high-paying cargo promise a better reward but create more ways for the flight to fail.

    RISK ↗ PAYOUT ↗
  2. 02

    Split the crew

    Put a confident flyer in the cockpit and give the cabin a clear first responder. Dear Passengers supports online co-op, but no maximum player count is confirmed. Good communication may matter more than a large crew when problems happen at both ends of the aircraft.

    PILOT / CABIN
  3. 03

    Deliver budget-premium service

    Passengers expect food, drinks, and something close to a smooth ride. Routine service keeps the cabin busy before the emergency arrives. A meal cart, loose suitcase, or impatient traveller can become part of the physics problem once the plane starts moving.

    SERVE / SECURE
  4. 04

    Contain the cascade

    Dynamic weather, turbulence, and air pockets can throw passengers, luggage, and unsecured items through the cabin. Dear Passengers is about stopping one comic accident from becoming several: protect the cargo, settle the travellers, and keep the aircraft operating.

    CHAOS IN PROGRESS
  5. 05

    Land and count the cost

    The stated objective is delivery, preferably in one piece. A successful run appears to balance arrival, safety, and payout rather than perfect procedure. Exact scoring, progression, and failure rules have not been detailed, so treat them as open questions.

    ARRIVE, SOMEHOW

Read the full gameplay breakdown →

03 · CREW OPERATING NOTES

How to organize a Dear Passengers crew

Strategy suggestions based on the confirmed systems — not announced tutorials or class rules.

A · THE PILOT

Call the bumps early

Keep flying as the primary job. Warn the cabin before sharp turns, bad weather, or air pockets so teammates can secure loose cargo and passengers. Dear Passengers makes the cockpit and cabin dependent on each other; silence turns turbulence into cleanup.

B · CABIN LEAD

Triage, then serve

Choose the worst active problem, announce it, and finish it before chasing the next distraction. Food service matters, but a moving suitcase or unstable traveller can create a chain reaction that costs more time than a delayed drink.

C · MANIFEST LEAD

Price the trouble

Do not simply select every lucrative option. Mix high-risk cargo with manageable passengers until your group learns the aircraft. Dear Passengers openly links higher payouts to more trouble, so the manifest is effectively the crew's difficulty setting before departure.

Compare all three crew roles →

04 · NOW BOARDING

Watch the Dear Passengers trailer

The announcement trailer shows the tone more clearly than a checklist can: first-person cockpit work, crowded cabins, improvised problem-solving, and a plane that seems determined to embarrass its crew. Play it here, then read the shot-by-shot trailer breakdown to see which mechanics the footage actually proves.

Wishlist Dear Passengers on Steam ↗

Open the trailer breakdown →

05 · LIVE CABIN FEEDS

Dear Passengers gameplay clips

Four short loops show why the Dear Passengers game is built for shared reactions rather than silent, perfectly optimised play.

CABIN FEEDS1170 × 658 · LOOP
  • 01 · Turbulence test

    Keep the cabin together

    Loose luggage turns a routine service run into a physics-driven scramble.

  • 02 · Cargo manifest

    Choose risk before takeoff

    Unusual cargo can increase the reward while making the flight harder to control.

  • 03 · Cabin service

    Serve passengers under pressure

    Food, drinks, impatient travellers, and an aircraft that refuses to stay calm.

  • 04 · Crew response

    Improvise when plans fail

    The funniest solutions are rarely the ones in the safety manual.

06 · CONFIRMED VS. UNKNOWN

Dear Passengers flight facts

Dear Passengers is still approaching release, so precision matters. The information below comes from the current Steam listing and separates published features from details FLEXUS has not shared. No guessed launch date or invented crew size is hiding in the small print — the Dear Passengers Steam page breakdown shows where each line comes from.

Check the official Steam listing ↗

Confirmed

  • 2026 release window
  • Windows PC through Steam
  • Single-player and online co-op
  • Physics-based cabin chaos
  • Dynamic weather, turbulence and air pockets
  • Risk-reward passenger and cargo selection
  • Gamescom demo and a later public demo planned
  • Six interface languages currently listed on Steam

Not announced

  • Exact release day and price
  • Maximum online player count
  • Public demo date and download details
  • Console, Mac or Linux versions
  • Local co-op, split screen and crossplay
  • Controller and Steam Deck status
  • Recommended PC specification

07 · MINIMUM CABIN EQUIPMENT

Dear Passengers PC requirements

The published minimum target is modest in storage but asks for a DirectX 12 system. Recommended specifications are not listed yet, and Steam Deck compatibility remains unconfirmed. The Dear Passengers system requirements guide explains what each line means for real hardware.

Open the full PC specs guide →

OS
Windows 10, 64-bit
CPU
Intel Core i5 at 2.5 GHz or equivalent
Memory
8 GB RAM
Graphics
GTX 1060 or AMD RX 6600 XT
DirectX
Version 12
Storage
4 GB available space

08 · SAVE YOUR SEAT

How to wishlist Dear Passengers on Steam

Roughly two million people have already done this. Wishlisting is also the only reliable launch alert: FLEXUS controls the store page, so a countdown copied from anywhere else can be wrong. The Dear Passengers Steam wishlist walkthrough adds screenshots and the milestone timeline.

  1. 01

    Open the official listing

    Visit the official Dear Passengers Steam page — app ID 4534960.

  2. 02

    Sign in

    Sign in to the Steam account you want the launch notification to reach.

  3. 03

    Add to your wishlist

    Select Add to your wishlist beneath the game media panel.

  4. 04

    Recheck before launch

    Revisit the store page for demo, playtest, language and release updates.

See the wishlist milestone timeline →

09 · MEET THE DEVELOPER

Who is FLEXUS?

FLEXUS develops and publishes the Dear Passengers game. The official studio profile describes a Kyiv-based team founded in 2020, with more than 70 people and over 300 million game downloads across 150+ countries. Dear Passengers is its first major PC co-op title after a mobile catalogue — which is part of why the Dear Passengers announcement surprised so many people.

Visit the official FLEXUS website ↗
BASE
KYIV, UKRAINE
FOUNDED
2020
TEAM
70+ PEOPLE
REACH
300M+ DOWNLOADS

10 · OFFICIAL CHANNELS

Follow Dear Passengers updates

Use FLEXUS-controlled channels for release news, official videos, development posts, and community announcements.

11 · SOURCE MANIFEST

How this Dear Passengers briefing is verified

Official sources establish facts. Community posts identify questions but never confirm features.

PRIMARY GAME LISTING

Dear Passengers on Steam

Release window, play modes, languages, and PC requirements.

Open source ↗
OFFICIAL MEDIA

FLEXUS announcement trailer

Official footage of roles, hazards, cargo, and repairs.

Open source ↗
STORE TELEMETRY

SteamDB app 4534960

Follower counts, wishlist rank, and store-page change history.

Open source ↗
PLAYER QUESTIONS

Steam Community discussions

Identifies questions but never confirms features.

Open source ↗
  1. Public reveal. Steam listing and the 1:58 announcement trailer published.

  2. One million wishlists. FLEXUS confirms a Top 25 most-wishlisted placement.

  3. 1.5 million milestone. Announcement artwork and mechanics update added.

  4. Wishlist rank check. Top-of-list placement recorded from Steam's public Top Wishlists page.

  5. Full source sweep. Steam listing, SteamDB, the Community hub and the demo statement rechecked; no unannounced date or platform added.

  6. NEXT CHECK

    Material change. Release date, demo access, player limit, input support or platform.

12 · PASSENGER QUESTIONS

Dear Passengers FAQ

Last fact-checked against official FLEXUS sources on July 31, 2026.

When does Dear Passengers come out?

Steam gives Dear Passengers a 2026 release window. An exact month and day have not been announced, so any more precise date should be treated as speculation until FLEXUS updates the store page. Some coverage has written “Fall 2026”; that phrasing does not appear on the store listing. Full detail in the Dear Passengers release date guide.

Is Dear Passengers multiplayer?

Yes. Dear Passengers is listed with multiplayer, co-op, and online co-op, and Steam also lists single-player. FLEXUS has not published the maximum crew size or explained matchmaking, so any specific player count you see quoted is an interpretation of trailer footage.

Can I play Dear Passengers alone?

Yes, single-player is confirmed. What remains unknown is how the game handles several jobs for one person — quick role switching, assistance, simplified tasks, or another system. The crew roles guide covers what each job involves either way.

What languages does Dear Passengers support?

Steam currently lists interface support for English, Arabic, Simplified Chinese, Turkish, Ukrainian, and Japanese. Full audio and subtitle coverage is not broken out in the listing. See the Dear Passengers Steam page breakdown.

Is there a demo or console version?

FLEXUS founder Semen Kozyura said the team is preparing a Gamescom demo and plans to release a public demo later. No public download date is listed yet. Windows PC remains the only confirmed platform; console, Mac, and Linux versions have not been announced.

What does “welcome on board” mean in Dear Passengers?

It is the cabin greeting the premise runs on — and the reason FLEXUS titles its milestone posts “PASSENGERS ONBOARD”. The Dear Passengers welcome on board briefing explains the boarding sequence a new crew works through before the doors close.

Who makes the game?

FLEXUS is both developer and publisher. This site is an independent Dear Passengers briefing, not an official FLEXUS or Valve website. Use the Steam listing for final purchasing and release information.

Was Dear Passengers made with generative AI?

No. FLEXUS stated in a developer-tagged Steam reply that Dear Passengers was created without generative AI. The job posting players discussed concerned marketing assets for older mobile projects, not this game. Read the developer clarification ↗

13 · MORE CO-OP CHAOS

Popular games for your next crew

Teamwork, physics, memorable mistakes.

FINAL BOARDING CALL

Put Dear Passengers on your departure board.

If chaotic co-op, physical comedy, and a terrible airline sound like your kind of trip, wishlist the Dear Passengers game now — Steam will notify you when the 2026 release is ready for boarding. Then keep this briefing bookmarked: the Dear Passengers crew guide, the Dear Passengers Steam page and the Dear Passengers announcement news are all updated from first-party sources.

Add Dear Passengers to your Steam wishlist ↗